RetroGhostLabs

Solo Developer & Content Creator

Building indie games and sharing AI-accelerated development workflows. Creating YouTube content about developer productivity and releasing open-source templates for AI-assisted development.

About Me

I'm Shaun, a solo developer & content creator at RetroGhostLabs. I build indie games and share AI-accelerated development workflows. I create YouTube content about developer productivity and release open-source templates for AI-assisted development.

What I Do

I build games, create content, and design AI-powered frameworks that let solo developers move fast without burning out. My work focuses on:

  • BOZLY — AI-agnostic framework for domain-specific workspaces
  • Dual-AI development setups (Cline + Claude CLI)
  • Knowledge management for rapid iteration
  • Local LLM infrastructure and optimization

Open Source & Resources

My GitHub includes frameworks and templates for developers:

  • BOZLY Framework (multi-domain AI workspaces)
  • Obsidian Vault Templates (PARA + Zettelkasten)
  • AI Prompt Libraries & Domain Models
  • Game Design Documents & Templates
  • Development Infrastructure & Dotfiles

On the Side

When I'm not coding or recording:

  • Writing music & sculpting tone chains
  • Tuning smart home setups
  • Exploring retro tech & creative storytelling

Current Projects

Open Source Framework

BOZLY

AI-agnostic framework for domain-specific workspaces

  • Deploy AI workspaces for any domain (music, content, journaling, research)
  • Works with Claude, GPT, Ollama, Gemini
  • Multi-node orchestration with shared context
  • Web dashboard, CLI, and TUI interfaces
  • v0.6.0-beta.1 — Phase 2 Complete (100% tested)

GitHub & Docs →

Game Development

Electorate: VoteCorp

Turn-based political strategy game with dynamic randomization

  • Platform: PC (Steam)
  • Engine: Unity + C#
  • Launch: Late Summer / Fall 2026
  • Features: Procedural elections, 50-state gameplay, AI opponents
Content Creation

YouTube: AI Vault Framework Launch

Video series documenting domain-specific AI workspaces

  • Video 1: "I Built an AI Second Brain" (Framework overview)
  • Video 2: "Multi-Domain AI Workspaces" (Architecture deep-dive)
  • Video 3: "Building Your First Vault" (Tutorial series)
  • 2-4 videos per month targeting solo developers

Visit Channel →

Future Game

Pooping Pugs: Unleashed

Comedic chaos game featuring Rocky & Boz

  • Chaotic pug mayhem in everyday locations
  • AI-assisted 3D modeling pipeline (Meshy.ai → Blender)
  • Planned: Roblox prototype → Unity rebuild → Steam
  • Status: Concept & design phase
Developer Tools

Development Infrastructure

Multi-AI workspace orchestration with automation

  • Dual-AI: Cline + Claude CLI with shared context
  • BOZLY node orchestration across projects
  • Memory bank and session continuity
  • Public dotfiles and framework templates

Tech Stack

Game Development

  • Unity (primary), Godot (exploring)
  • C#, JetBrains Rider
  • Midjourney, Meshy.ai (assets)

AI Development

  • Claude CLI, Cline, ChatGPT
  • Ollama (self-hosted)
  • Dual-AI workflow automation

Backend & Infrastructure

  • TypeScript, Node.js, Python
  • Docker, PostgreSQL, MongoDB
  • Git-driven development

Content & Knowledge

  • Obsidian (20+ plugins)
  • Final Cut Pro, OBS Studio
  • Markdown-first documentation

My Philosophy

Build Fast, Iterate Faster

Heavy AI assistance for acceleration. Prototype first, polish later. Ship working code over perfect code.

Self-Hosted > Cloud Dependencies

Local LLM server saves thousands annually. No rate limits, no API costs, full control over infrastructure.

Document Everything

Markdown-first docs that feed back into AI tools for better context. Everything version controlled.

Playful & Scrappy

Humor + tech + nostalgia. Slightly chaotic but organized underneath. Creative experimentation encouraged.

Get In Touch

Have questions? Want to collaborate? Interested in templates or workflows?

headghoul@retroghostlabs.com